This is the Jubilee Church created by American architect Richard Meier. I couldn't figure out how to do the final rendering for the 3D model, but I got the basic parts of the architecture down.
Saturday, April 29, 2017
Final Project
This is the Jubilee Church created by American architect Richard Meier. I couldn't figure out how to do the final rendering for the 3D model, but I got the basic parts of the architecture down.
Saturday, April 22, 2017
Architecture Final Project
I kind of started the architecture project a little late, but I am getting the hang of modeling in 3DS Max. I am having a little trouble curving the three similar objects to the left of the picture, but other than that everything is going well.
Tuesday, April 11, 2017
I am now finished modeling this robot. I have smooth all the objects, and applied material/color to them. Now, I'm starting on the architecture PowerPoint.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=27&mode=live
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m4&clip=2&mode=live
Friday, April 7, 2017
The basic modeling of the robot is almost finished. All I have left before smoothing and close to finalizing is the rest of the jet pack and the two eye things on the front of the robot.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=24&mode=live
Thursday, April 6, 2017
Tuesday, April 4, 2017
Friday, March 31, 2017
The basic shoulder and arm parts of the robot are almost done, except that the cutting tool is being annoying and not letting me cut certain objects.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=11&mode=live
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=12&mode=live
Thursday, March 30, 2017
Starting to get the basic parts of the robot done, and it is getting easier to create objects in 3ds Max than it is in Maya. It has a more artistic feel to it which is helping a lot.
Tuesday, March 28, 2017
I am now fresh-minded and starting on the robot project. Setting up the reference images was tough, but it was better than setting them up in Maya.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=1&mode=live
Monday, March 27, 2017
In the video, I was shown how to smooth and harden edges to make the model have a finished look.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=31&mode=live
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=31&mode=live
Friday, March 24, 2017
Wednesday, March 22, 2017
Learning how to make the arms of the robot, and adding more geometry to get a better shape throughout the arms.
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=12&mode=live
https://app.pluralsight.com/player?course=intro-3ds-max-2015-1578&author=joshua-kinney&name=intro-3ds-max-2015-1578-m3&clip=12&mode=live
Tuesday, March 21, 2017
Monday, March 20, 2017
Wednesday, March 8, 2017
Tuesday, March 7, 2017
Extruding the side of the car to get it more aligned so I can add more details to the car.
https://app.pluralsight.com/player?course=automotive-modeling-maya-1266&author=justin-marshall&name=automotive-modeling-maya-1266-m2&clip=3&mode=live
Monday, March 6, 2017
Starting out on the basic parts of the sides of the car. Next time, I will extruding from the front of the sides to make the front basic part of the car.
https://app.pluralsight.com/player?course=automotive-modeling-maya-1266&author=justin-marshall&name=automotive-modeling-maya-1266-m2&clip=2&mode=live
Thursday, March 2, 2017
Wednesday, March 1, 2017
Tuesday, February 28, 2017
Monday, February 27, 2017
Starting the UV Mapping videos, and seeing how it goes.
https://app.pluralsight.com/player?course=uv-mapping-workflows-maya-1787&author=eddie-russell&name=uv-mapping-workflows-maya-1787-m2&clip=5&mode=live
Thursday, February 23, 2017
Tuesday, February 21, 2017
https://app.pluralsight.com/player?course=maya-modeling-fundamentals&author=justin-marshall&name=maya-modeling-fundamentals-m8&clip=0&mode=live
Monday, February 20, 2017
I added the bottom base of the drone with screws, and now I'm probably going to skip ahead to the texturing of the drone so that I start my next project.
https://app.pluralsight.com/player?course=maya-modeling-fundamentals&author=justin-marshall&name=maya-modeling-fundamentals-m8&clip=0&mode=live
Friday, February 17, 2017
Thursday, February 16, 2017
Wednesday, February 15, 2017
Tuesday, February 14, 2017
Monday, February 13, 2017
Friday, February 10, 2017
Thursday, February 9, 2017
Wednesday, February 8, 2017
Tuesday, February 7, 2017
Monday, February 6, 2017
Sunday, February 5, 2017
Working on the drone arm, and getting ready to do the next step in building it, or in other words, detailing it.
https://app.pluralsight.com/player?course=maya-modeling-fundamentals&author=justin-marshall&name=maya-modeling-fundamentals-m1&clip=3&mode=live
Friday, February 3, 2017
I'm getting ready to make the engine for the robot, and I finished the vents on the front and back of the robot.
https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=justin-marshall&name=maya-2017-introduction-2535-m3&clip=2&mode=live
Thursday, February 2, 2017
Wednesday, February 1, 2017
Again, I'm making progress to my "robot", not a ship. I put the vents on the front, and getting ready to make the arms.
https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=justin-marshall&name=maya-2017-introduction-2535-m3&clip=0&mode=live
https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=justin-marshall&name=maya-2017-introduction-2535-m2&clip=7&mode=live
Monday, January 30, 2017
More progress on the ship.
I worked on the ship some more, and I'm getting the hang of 3D Modeling. It's a lot easier to do the tutorials and doing the project at the same time. I'm about 40% of the way done.
Sunday, January 29, 2017
Saturday, January 28, 2017
Friday, January 27, 2017
I learned which textures are which such as 2D and 3D textures.
Thursday, January 26, 2017
I'm in the tutorial using the UV tool to make textures look more like the spaceship. I followed along and manipulated the textures to make them similar the other parts of the object.
https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=eddie-russell&name=maya-2017-introduction-2535-m5&clip=3&mode=live
Wednesday, January 25, 2017
I watched how to make certain textures look metallic and shiny by adding nodes, and selecting an object in viewport to transfer the material onto the object.
https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=eddie-russell&name=maya-2017-introduction-2535-m5&clip=0&mode=live
Subscribe to:
Posts (Atom)