Monday, January 30, 2017

More progress on the ship.


I worked on the ship some more, and I'm getting the hang of 3D Modeling. It's a lot easier to do the tutorials and doing the project at the same time. I'm about 40% of the way done.




I'm getting the model created slowly but surely. Also, I'm almost to the part where I can model the windshield and the arms.

Sunday, January 29, 2017

 

I saw how to manipulate textures deeper and more effectively. Also, I saw how to make the object have a gradient in the fans on the back to brownish-white.


Saturday, January 28, 2017


I started the project a little late because I thought we were just doing tutorials, and then do the project.  Today, I got the basis down on the modeling of the Space Ship.

Thursday, January 26, 2017



I'm in the tutorial using the UV tool to make textures look more like the spaceship. I followed along and manipulated the textures to make them similar the other parts of the object.

https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=eddie-russell&name=maya-2017-introduction-2535-m5&clip=3&mode=live

Wednesday, January 25, 2017


I watched how to make certain textures look metallic and shiny by adding nodes, and selecting an object in viewport to transfer the material onto the object.

https://app.pluralsight.com/player?course=maya-2017-introduction-2535&author=eddie-russell&name=maya-2017-introduction-2535-m5&clip=0&mode=live